Create A Character

In Age of Wushu the first thing you must do is select a backstory and create your character. When doing so this is not a choice that should be made lightly, as in Age of Wushu you can only have one character at a time. This is a unique and intentional feature of Age of Wushu so that there is actual weight to your character decisions, creating a more engaging experience and personal ties with your character.

The First Step:Choose the Script

When creating a new character players’ need to choose from one of the four backstories; Phoenix Pledge, The Tale of TianShan Sword, The Nameless Sword, or A Scholar’s Legend. Depending on the backstory chosen the character will be born into a different village at the start of the game.

Basic Controls

Traditional 3D

Defaulted buttons

Auto run: Num Lock

Forward: W or hold down the left and right mouse buttons

Back: S

Move Left: Q

Move Right: E

Turn left: A

Turn right: D

Jump: Spacebar

Explanation:

Use keyboard to control character movement, and the left mouse button to adjust the camera angle. The right mouse button controls the character's orientation. The camera angle can be adjusted freely by using the left and right mouse buttons.

Switching Controls

Players can switch controls by clicking Settings → Interface Options → Review Modes OR by selecting the top Traditional 3D Mode tab from Interface Options and Button Settings. You can switch controls at any time.

Reminder

Controls are not static. You may adjust your mode under [System Settings →Customized Settings →Shot / Mouse].

Age Of Wushu feature

Defaulted buttons

Auto run: Num Lock

Move: left mouse button

Move forward: W

Move backward: S

Move Left: A

Move Right: D

Jump: Spacebar

Explanation

Click left mouse button to move, you can adjust your character's orientation by using the right mouse button. If you use the left mouse button to move you can only move forward, left and right.

Tips

Using the mouse is easier for newcomers to the game.

Personal Info

Basic Info

HP: Your Character's Hit Points. When HP reaches 0, you become Seriously Injured, and may go into shock. Recover HP quickly by meditating, or taking a pill. It will also slowly recover while out of combat relative to your Stamina Attribute. If you have a buff to help recover HP, your HP line will be bright as opposed to normal colored.

Energy: An important Character Attribute as most moves require Internal Force to use. Recover Internal Force quickly by meditating, or taking a pill. It will also slowly recover while out of combat relative to your Stamina Attributes. If you have a buff to help recover Internal Force your HP line will be bright as opposed to normal colored.

Flying Skill: An important Character Attribute. Requires Flying Skill Value to use. Recovers automatically, the higher the remaining Flying Skill Value, the quicker the recovery rate.

Vigor: An important Life Attribute. Production Life Skills require Vigor to activate. Your vigor recovers every five minutes, the rate is based on your Nutrition. You are only able to recover the maximum amount of your vigor once per a day.

Nutrition: An Assistive Life Attribute. The higher your Nutrition is, the faster your Vigor recovers. Your Nutrition will automatically go down over time. You must eat food produced by Chefs to recover your Nutrition.

Infamy: Killing and kidnapping other players increases your Infamy. At a high enough Infamy score a bounty is set on your character and authorized players and NPCS can arrest and throw you in prison. The higher your Infamy the longer your imprisonment.

Brawn: A basic Character Attribute. Increases Melee Damage, External Attack Critical Hit, and the maximum amount of your HP.

Dexterity: A basic Character Attribute. Increases Ranged Damage, External Attack Accuracy, Evasion and the amount of Block Endurance.

Breath: A basic Character Attribute. Increases Internal Attack Damage, and maximum Energy.

Spirit: A basic Character Attribute. Increases Internal Attack Accuracy, Internal Attack Critical Hit, maximum Energy, amount of Internal Defense, and rate of Energy Recovery.

Stamina: A basic Character Attribute. Increases HP, Resilience, and Block Endurance.

Battle attributes

Evasion: Obtained from the Dexterity Attribute, it influences others' Accuracy against you. The higher your Evasion, the less you will be hit.

Resilience: Obtained from the Stamina Attribute, it influences others’ Critical Hit on you. The higher your Resilience, the less you will be Critically Hit.

External Parry: Decides the percentage of External Skill Damage reduced after you Parry successfully.

External Defense: Obtained from Equipment, it reduces External Attack Damage.

Internal Parry: It decides the percentage of Internal Attack Damage that can be reduced after the Player parries successfully.

Melee Damage: Obtained from the Brawn Attribute, it increases the damage of your External Melee Attacks.

External Attack Accuracy: Obtained from the Dexterity Attribute, it influences the accuracy of your external skills.

External Attack Critical Hit: Obtained from the Brawn Attribute, it influences your chance to Critically Hit with your External Skills.

Ranged Damage: Obtained from the Dexterity Attribute, it increases the damage of your ranged Hidden Weapons.

Internal Attack Damage: Obtained from the Breath Attribute, it increases the damage of you Internal Skills.

Internal Attack Accuracy: Obtained from the Spirit Attribute, it influences your Internal Attack Accuracy.

Internal Attack Critical Hit: Obtained from the Spirit Attribute, it influences your chance to Critically Hit with your Internal Skills.

Block Endurance: Obtained from the Dexterity and Stamina Attributes. Parrying attacks costs Block Endurance, if you have no Block Endurance you cannot Parry Attacks.

Hard Defense: Obtain from the Spirit Attribute, it reduces a Player's Hard Damage.

Soft Defense: Obtained from the Spirit Attribute, it reduces a Player's Soft Damage.

Yin Defense: Obtained from the Spirit Attribute, it reduces a Player's Yin Damage.

Yang Defense: Obtained from the Spirit Attribute, it reduces a Player's Yang Damage.

Joining a School

In Age of Wushu there are 8 major Schools, including World-Famous righteous Schools like Shaolin and Wudang, neutral Schools like Scholars and evil Schools like Royal Guards.

When you advance far enough along the Novice Guide you will be given the task to join a School. Then you just need to find the nearby School Guide or Coachman and talk with them to choose a School to join.

There are two special Schools in Jianghu that you should pay attention to their specific rules if you want to join. The Scholars are filled with cultured and educated people. The Beggars will not accept anyone who is not willing to suffer with them. So to join Scholars, you need to learn one of the cultural professions such as Calligrapher, Painter, Chess Player, or Musician. If you want to join the Beggar school, you must become a Beggar first.

There is great degree freedom in Age of Wushu so you can even choose to not join any Schools. But when you do join a School you will learn 3 sets of external skills and one set of internal skills, so joining a school is recomended.

Friends and Enemies in Age of Wushu

Friends: Adding a Friend allows both of you to see when the other is online. Friends can be viewed in your Friends List. If you delete a Friend in your Friend List, you are deleted from their list as well. Friends can share Jianghu News. Valuable friend behaviors will be recorded to the Jianghu News for a certain amount of time. Friends will be informed of fresh news via an offside pop-up. .

Friends gain Intimacy Points to accumulate favorable feelings. Some acts like presenting gifts, organizing a team, or challenging forbidden instances together add intimacy, unfriendly behavior like kidnapping will reduce intimacy.

Intimate Friends: Having an Intimate friend allows you to access to more details in Jianghu News. To become Intimate Friends, you must send an application to a player. Once the application is accepted both people are added to the Intimate Friends list. If you set an Intimate Friend to Friend status on your list, you will be set to friend on their list as well. Deleting is the same as the Friends list.

Intimate Friends also gain Intimacy Points like Friends. The intimacy of Friends and Intimate Friends can be mutually inherited.

There are three ways to add other players to your friends list.

1. Right click their character, and select "Add as Friend".

2. Click "My Jianghu" at the lower left corner of the screen, select "relationship" then click "find" and input a name. Finally after finding the player click on "Add as Friend".

3. If you see a player that you'd like to be friends with in the chat channel, just right click on their name and select "Add as Friend".

Enemys: When you are killed by a player during PvP, you can add that person to your Enemy List. The only way to delete someone from your enemy list is to drink friendship wine with your enemy. While enemies with a person, you can get information about their game performance. A special marker will appear on your mini map when your enemy is nearby.

Once a player is listed as an enemy they have a set amount of Hostility that decreases over time. When Hostility reaches zero, they will be removed from the enemy list. PvP and other hostile actions increase Hostility, while friendly actions decrease Hostility.

Blood Feuds: A step above Enemy. When your enemy’s Hostility reaches a high enough point you enter a Blood Feud. If you enter a Blood Feud with someone they are automatically added to the Blood Feud list, they do not need to agree to this action. To remove someone from your Blood Feud list, you must use Wine of Forgiveness. While in a Blood Feud you gain extra information about your enemy, and a special marker will appear on your mini map when they are nearby. You may not form a team with someone you have a Blood Feud with.

Like with Enemy, Blood Feud is calculated using Hostility, but does not decrease over time. Hostility between Enemy and Blood Feud are mutually inherited.

Blacklist: You can add and delete anyone to your Blacklist. Players on a Blacklist cannot private message each other.

Attention: You can add and delete anyone to your Attention list. You are essentially their “fan” in the game. You only see a minimal amount of Jianghu news when from someone on your Attention list.

Acquaintance: When you interact with a stranger they will automatically be added to your Acquaintance list. You can delete these people from you list at any time. When you move your mouse over players in your Acquaintance list, you can see the three most recent events that added them to your list.

Interactive Functions

Giving Gifts: Go to the “My Jianghu” interface and click the present icon in the top left corner to open the gift-sending interface. You can type in a character name, or choose a character from the existing relationship list. You send multiple gifts to multiple players at the same time. You can add a personal message in the “Post Script” section of the interface. The receiving players must go to their “My Jianghu” interface, click the gift icon in the upper left corner, then click the “Receive Gift” tab to see who sent the gift, and what messages are attached. You may only receive 100 gifts.

Sending Blessings: Go to the “My Jianghu” interface and click the red and yellow diamond shaped prayer icon under the gift icon to open the prayer-sending interface. You can type in a character name or choose a character from the existing relationship list. You can send multiple prayers to multiple players at the same time. You can add a personal message in the “Post Script” section of the interface. There are three different levels of Blessings to send, each with a different cost. You cannot send multiple versions of the same Blessing to players. The receiving players must go to their “My Jianghu” interface, click the prayer icon in the upper left corner, then click the “Blessing Gained” tab to see who sent the blessing, and what messages are attached. You may only receive 100 blessings. You may only open 20 Blessings per a day, only one may be activated at a time. Sending a blessing gives you a blessing as well, you can find this blessing in the “Blessing Gained” tab.

Travel In Age of Wushu

Teleport Point

You can return to a city by using the Teleport Point function. In the beginning of the game, two Teleport Points are available. You may add new Teleport Points as you explore new areas.

How to Save a New Teleport Point:

There are strongholds in all cities and some in the wild. Find a Herbal Hall or Coffin House and talk to the NPC inside. Select “Add Teleport Point” from the list of options to save the point. Players can have up to five Teleport Points.

School Teleport Points:

You may only use a School Teleport Point after joining a School.

Guild Teleport Points:

You may add up to three guild Teleport Points. Save your guild’s Teleport Point, for easy access. The cooldown time of this Teleport Point is 10 minutes.

Stagecoach

Function of the Stagecoach

The Stagecoach is a method to transport yourself between cities, for a minor fee.

Classification of the Stagecoach

The Official Stagecoach can connect you to other scenes. The Village Stagecoach is a transport hub that connects you to areas in the present scene.

Operation of Stagecoach

Press the "M" button to find and select the Stagecoach. Talk to the coachman of Stagecoach, and choose your destination. You can exit the vehicle at any time.

Map

Using the Map

Mousing over the map shows you the coordinates of where you are in the upper left hand corner, next to the city name.

Mousing over icons on the map, shows detailed information about that icon.

Use the scroll bar to zoom in and out of the Map Display. You can move the map using the four arrow keys above the scroll bar.

Click the image of a player between the arrow keys to center on your current location.

Click “Last Level” to show the area map.

Hold down the Right Mouse Button to drag the Map.

Label Operation

The Map Label Bar is located on the bottom of the map. It shows the locations of NPCs and other sites of interest on the map.

Main label: Checking one of the boxes in the Label Bar shows all subcategories within that bar on the map.

Sub label: Subcategories within the Main Label. Select them to find that particular item on the map.

Selecting “Map label” from the bottom bar allows you to customize your own Map Labels.

Task Navigation:

Displays basic information about your various tasks and quests.

NPC Query

Click on the “Search for NPC” tab in the upper right hand corner of the map to show the NPCs in each area of the scene. All NPCs are divided into different categories.

You can type a key word in the Search Bar, and it will search for the NPC whose name contains the key word. The reset button can reset the NPC list display.

Forming a team

You can create a team by right clicking your own character icon in the upper left hand corner of the screen and choosing the [Create Team] option. After a team is created, pressing [O] will activate the [Team] interface where team information is shown. You can also set up your team by clicking the [Form Team] option directly in the [Team] interface.

Inviting players to team

After a team is set up, names of nearby players can be found in the [Nearby Players] interface, which can be accessed by pressing the contraction button in the [Team] interface. You can click [Refresh] to update the information of nearby players, click the name of the nearby player and choose [Invite To Join] to invite other players to your team.

Alternatively, you can send team invitations by clicking on other players and then right clicking their icon to activate the interactive interface. Choose [Invite To Team] enables you to send either a team invitation or team application. This can also be done by right clicking the names of other players in the chat information bar and choose [Team Request].

Team leader authority

The team leader has access to the higher level functions in the team interface. These functions include: change team leader, kick team member, disband team, transfer into a raid etc. [Team Information] shows all information involving your team members.

The team leader is also able to locate further information and carry out orders in [Allocation Method].

Looking For Partner

The [Looking For Parter] function allows you to view announcements published by other players who are looking for partners so that you can choose the relevant information for further interactions. In [Looking For Parter], you can also publish announcements in the area blow to announce the relevant information for the partners you need and operate the corresponding settings.

Marking function

After a team is formed, all members are able to mark their targets to help out the team and gain added info on targets. This can be done by opening the interactive options of the selected targets and choosing [Set Sign], which activates the [Team] interface and [Partner] for partner options. Mark your targets from above the interface, and the sign will be shown above the selected targets.

Chivalry tag

In formed teams, tags [New]; [Chivalrous]; [Evil]; [Heretical]; [Arrogant] are used to present different attributes of teams. The tag is decided by a member of the team who possesses the highest amount of a particular attribute.

For example, when you join a team which is tagged as [chivalrous], you gain chivalry after the team performs chivalrous actions.

Forming Raids
Transfer into a raid

After a team is successfully formed, you can take your team into a raid by selecting [Transfer Into A Raid] from the [Team Information] in [Team] interface.

Raid functions

After a team is successfully promoted into a raid, enter [Team] - [Raid] to locate the relevant informationof the raid. The area above is [Raid Member Information], which shows the relevant informations of all raid members. The area below involves actions which is within your personal authority.

Raider Leader Authority

In a raid, the leader has his/her unique authority, which includes [Promote to be the Assistant], [Promote to be team leader], [Invite to join], [Transfer raid leader], [Kick a member], [Disband raid].

Allocation methods
Free loot

Every member of the raid or team is free to loot any item.

Loot in turn

Raid or team members take turns to loot.

Team allocation

Raid or team members roll dice to decide the allocation of items.

Team leader allocation

Raid or team leader decides the allocation of items.

Rules of allocation

Items that can be looted and allocated are ranked in six levels from low to high, which are [Wood] - [Iron] - [Bronze] - [Silver] - [Gold] - [Jade]. Raid or team leader are responsible for distributing items according to their levels so that items will be selectively allocated among team members

Creating a Guild

Age of Wushu is filled with dangers which might be too much to handle alone. Guilds not only help players come together and work towards long term goals, they also play an influential role in the world.

The forces of Jianghu are massive, so why not create your own guild to counter them? With skill, determination, and a little luck, that guild might even be able to climb the rankings among the most accomplished in Age of Wushu.

How to go about creating a guild in Age of Wushu? What are the limitations and conditions?

First, you must join a School and advance beyond the initial ranks before you are qualified to create a Guild.

Then, in a large city such as Chengdu, Suzhou, Luoyang or Jinling, go find the official in charge of Guilds.

Speak with the official and select the "Create Guild" option. In the pop-up box, select an appropriate Guild name, and click Confirm.

Creating a Guild costs 300 taels of silver, 200 of which will go to the Guild’s funds.

Newly created Guilds are considered Informal Guilds, and a minimum of 4 people are required for one to be recognized. If within 3 days not enough people join, the Guild will be forced to break up. Players who sign up for the Guild must also belong to a School and be of sufficiently high rank. Within Guilds you can interact with like-minded players and share game experiences. You can search for companions to complete tasks or simply go adventuring with guildmates. With innovative guild features, guild areas, guild wars, and more, we are sure you will be blown away.