Abandon levelling system to achieve three-dimensional combat

AOW pioneered the abandonment of levels and professions in the traditional MMORPG online games, to restore the most orthodox settings of Wuxia culture. The inner martial art skills + martial arts move, the most in line with the Wuxia culture competition method is re-presented. At the same time, in the game, real moves, false moves, rack moves, angry moves, the finger-guessing game style system makesthe PVP competition PK no longer a simple release of skills.Skills selection and release timing in PK, have become the key to the PK. And the integration of flying skills and hidden weapons, makes the battle scene jumping from the ground to the air, from the walls to the underwater. The game is a three-dimensional space of land, sea and air, which makes the players more expectant.